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deAnimatedMesh_priv.hpp File Reference

private header for animated mesh loading code More...

#include "deAnimatedMesh.hpp"
#include "deString.hpp"
#include "deResource_Helper.hpp"

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Compounds

class  deAnimatedMesh
struct  MD2Anim

Typedefs

typedef MD2Header MD2Header
typedef MD2FrameData MD2FrameData
typedef MD2Face MD2Face
typedef MD2Frame MD2Frame
typedef MD2TexCoord MD2TexCoord
typedef MD2Triangle MD2Triangle
typedef MD2TriangleVertex MD2TriangleVertex
typedef char MD2Skin [64]


Detailed Description

private header for animated mesh loading code

Author:
Assassin
This file is the intellectual property of Novus Delta, LLC.. Usage of the contents of this file is subject to the Destiny3D Member License which can be found at http://www.destiny3d.com. Any other usage is prohibited.

This file is distributed "AS IS" without warranty of any kind. Novus Delta, LLC. does not guarantee the fitness of the contents of this file for any particular purpose.

Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved.


Change History

Date:
June 2002
Author:
Assassin
Remarks:
Creation

Typedef Documentation

typedef struct MD2Face MD2Face
 

typedef struct MD2Frame MD2Frame
 

typedef struct MD2FrameData MD2FrameData
 

typedef struct MD2Header MD2Header
 

typedef char MD2Skin[64]
 

typedef struct MD2TexCoord MD2TexCoord
 

typedef struct MD2Triangle MD2Triangle
 

typedef struct MD2TriangleVertex MD2TriangleVertex
 


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